Tuesday, December 05, 2006
Let it breath...
A good thing for an artist to be able to do is create strong mental images of what they are working towards. After this some people follow the process to refine the work and some (more of the fine artists) refine their work 'on the canvas'. Either way it is important to let your work give itself some of the direction. Never be 'married' to a piece so much that you are afraid to let yourself go and try new things. Usually when I talk to an artist about a piece I really like, I hear the same story...The core idea stayed...but as they worked, the image pulled them in different directions...and it always turned out better than their original concept.
Between working on the computer vs. traditional methods the computer does have one advantage. The undo button. Those working in more traditional methods are sometimes apprehensive about trying new things or trying to experiment on a piece that may get 'ruined' in the process. This apprehension can sometimes move over into the digital arena as well and the work can end up a bit lifeless and overly sterile. Recently viewing an item on IF people liked the sketch more than the digital work. This is because during the sketching phase the drawings usually seem to have more personality and life.
In this piece I had planned on continuing my traditional ways...I had everything laid out and ready to transfer to illustration board...I had a strong image in my mind of what and how I was going to do things...but my coloring hand was begging me to give it a rest. So I went digital. As I was going I noticed several things that didn't transfer well digitally...mostly the legs (but the heads had issues as well). No matter what I did they just didn't have that whimsy that I wanted, so I switched to the current version...I let the work 'breath' or dictate what 'looked' right in the given situation.